
Some have said: "The prototyping process experiences a series of birthdays while traditional software development experiences a series of deadlines."
This is cute, but not always true. I've been involved in prototyping efforts where the prototype's first 'birthday' was the single deadline. But we knew ahead of time what the goals were to be, and this made a huge difference in how we executed the prototyping effort. Recursive just means that the first prototype most likely will not be the last for a specific PD effort (but it certainly can be). Each prototype will expose things that need to be changed, deleted or improved - things that constitute the goals for a subsequent prototype. But be careful, because of R limits you will eventually need closure to the process. A prototype needs to have scope; and the scope should generally cover -
* See references at the end of this article. |
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